weatherless...................93.97019% offense.......................40.02427% stall.........................32.69100% hyperoffense..................13.17020% balance....................... 8.66834% semistall..................... 5.44618% sand.......................... 5.31206% trickroom..................... 2.65690% voltturn...................... 1.49637% tailwind...................... 1.26842% hail.......................... 0.62126% hailoffense................... 0.50427% monotype...................... 0.35330% monodragon.................... 0.34481% rain.......................... 0.09648% dragmag....................... 0.07652% choice........................ 0.07364% monoice....................... 0.00849% sandoffense................... 0.00000% monowater..................... 0.00000% rainoffense................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monofire...................... 0.00000% monobug....................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% sun........................... 0.00000% Stalliness (mean: 0.562) -2.0|### |######### -1.0|############################## |############## 0.0|#### |##### +1.0|##### |###### +2.0|### |# +3.0|#################### more negative = more offensive, more positive = more stall one # = 0.90%