weatherless...................71.18739% balance.......................35.49606% hyperoffense..................31.30832% sand..........................26.54531% offense.......................25.04331% voltturn...................... 8.10316% stall......................... 5.29186% sandstall..................... 4.81373% semistall..................... 2.86045% sandoffense................... 2.46631% trickroom..................... 1.73080% rain.......................... 1.17851% hail.......................... 0.61995% sun........................... 0.47678% sunoffense.................... 0.33984% monotype...................... 0.33249% monoflying.................... 0.26114% hailoffense................... 0.16340% monopoison.................... 0.05007% monoghost..................... 0.01846% multiweather.................. 0.00794% mononormal.................... 0.00140% choice........................ 0.00078% monodragon.................... 0.00071% tailwind...................... 0.00052% monoelectric.................. 0.00039% monoice....................... 0.00014% monobug....................... 0.00012% monorock...................... 0.00004% monopsychic................... 0.00002% monowater..................... 0.00001% monofairy..................... 0.00000% rainoffense................... 0.00000% monodark...................... 0.00000% monosteel..................... 0.00000% monofire...................... 0.00000% monofighting.................. 0.00000% gravity....................... 0.00000% monograss..................... 0.00000% dragmag....................... 0.00000% trickrain..................... 0.00000% monoground.................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.246) -2.0| |# -1.5|############################## |########### -1.0|### |####### -0.5|#### |#################### 0.0|############### |######## +0.5|################## |######## +1.0|## |# +1.5|### |# +2.0| |###### +2.5| | more negative = more offensive, more positive = more stall one # = 0.73%