weatherless...................98.98946% balance.......................45.92487% offense.......................32.05185% voltturn......................16.89367% semistall.....................10.54482% stall......................... 7.28251% hyperoffense.................. 4.19596% trickroom..................... 2.43849% choice........................ 2.26274% monotype...................... 0.76889% dragmag....................... 0.64807% rain.......................... 0.40641% sand.......................... 0.36248% monodragon.................... 0.31854% trapper....................... 0.25264% sun........................... 0.23067% monobug....................... 0.08787% monopsychic................... 0.07689% monofire...................... 0.07689% rainstall..................... 0.07689% sunoffense.................... 0.05492% monowater..................... 0.04394% tricksun...................... 0.04394% monoelectric.................. 0.04394% mononormal.................... 0.04394% monodark...................... 0.03295% monoghost..................... 0.03295% monoflying.................... 0.03295% monograss..................... 0.02197% monofighting.................. 0.02197% sandoffense................... 0.01098% hail.......................... 0.01098% rainoffense................... 0.01098% monopoison.................... 0.01098% monosteel..................... 0.01098% monofairy..................... 0.01098% monoground.................... 0.01098% monoice....................... 0.01098% hailstall..................... 0.01098% Stalliness (mean: 0.305) |##### -1.0|########## |############## -0.5|################# |###################### 0.0|########################## |############################## +0.5|############################# |####################### +1.0|############### |########### +1.5|####### |####### +2.0|### |# +2.5|# |## +3.0| more negative = more offensive, more positive = more stall one # = 0.44%