weatherless...................65.38246% offense.......................49.81536% hyperoffense..................23.09659% rain..........................21.95511% balance.......................21.34744% sun...........................11.43588% sand.......................... 4.42103% multiweather.................. 4.19339% rainoffense................... 3.72174% semistall..................... 3.40435% monotype...................... 3.11828% trickroom..................... 2.62280% stall......................... 2.33626% choice........................ 1.66128% voltturn...................... 1.55376% sunoffense.................... 1.30883% hail.......................... 1.03444% monodragon.................... 0.64787% trickrain..................... 0.58850% sandoffense................... 0.49361% monowater..................... 0.39312% sandstall..................... 0.34450% monoghost..................... 0.34450% monopsychic................... 0.32440% monoice....................... 0.25569% monofairy..................... 0.22577% rainstall..................... 0.22250% monosteel..................... 0.20147% monoflying.................... 0.18791% monobug....................... 0.17903% monofighting.................. 0.15425% monoground.................... 0.14397% hailoffense................... 0.13743% sunstall...................... 0.13649% tricksun...................... 0.12668% monodark...................... 0.11499% dragmag....................... 0.10891% monofire...................... 0.10891% monograss..................... 0.10564% tailwind...................... 0.09816% monoelectric.................. 0.09629% monopoison.................... 0.08414% monorock...................... 0.06170% tricksand..................... 0.06077% mononormal.................... 0.05796% trapper....................... 0.03506% trickhail..................... 0.01963% hailstall..................... 0.01169% gravity....................... 0.00327% allweather.................... 0.00140% Stalliness (mean: -0.394) |# -2.0|## |##### -1.5|########### |################### -1.0|########################## |############################## -0.5|############################ |########################### 0.0|##################### |################ +0.5|########## |######## +1.0|##### |#### +1.5|## |# +2.0|# |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.46%