weatherless...................79.96975% offense.......................48.64921% balance.......................28.48207% hyperoffense..................17.79921% sand..........................10.24111% voltturn...................... 6.30336% sun........................... 4.21895% trickroom..................... 3.78926% hail.......................... 3.49785% semistall..................... 3.48068% rain.......................... 2.32617% stall......................... 1.58883% hailoffense................... 1.40833% monotype...................... 1.13826% choice........................ 0.79534% sunoffense.................... 0.65150% dragmag....................... 0.58143% sandstall..................... 0.39071% rainoffense................... 0.23387% multiweather.................. 0.22505% monoice....................... 0.13921% sandoffense................... 0.13225% monofairy..................... 0.12482% monopsychic................... 0.12343% monobug....................... 0.12018% tricksand..................... 0.11554% monowater..................... 0.11415% monodark...................... 0.11415% tricksun...................... 0.08492% mononormal.................... 0.06357% monoghost..................... 0.06218% monosteel..................... 0.06172% monofire...................... 0.06172% monopoison.................... 0.05986% tailwind...................... 0.05940% monofighting.................. 0.05893% monodragon.................... 0.04408% monoelectric.................. 0.03248% monograss..................... 0.02599% monorock...................... 0.02413% monoground.................... 0.01671% sunstall...................... 0.01485% monoflying.................... 0.01206% allweather.................... 0.00928% gravity....................... 0.00835% rainstall..................... 0.00789% trapper....................... 0.00742% hailstall..................... 0.00650% trickhail..................... 0.00093% Stalliness (mean: -0.294) |# -2.0|## |##### -1.5|########## |############# -1.0|##################### |########################### -0.5|############################# |############################## 0.0|########################## |###################### +0.5|################ |########### +1.0|####### |#### +1.5|## |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.44%