weatherless...................78.79249% offense.......................47.60066% balance.......................28.90725% hyperoffense..................18.34766% sand..........................11.21466% voltturn...................... 6.89145% sun........................... 4.22198% trickroom..................... 4.07023% hail.......................... 3.74735% semistall..................... 3.47527% rain.......................... 2.25920% hailoffense................... 1.75795% stall......................... 1.66915% choice........................ 0.84084% monotype...................... 0.82801% sunoffense.................... 0.66019% dragmag....................... 0.64490% sandstall..................... 0.42015% rainoffense................... 0.22094% multiweather.................. 0.19368% monoice....................... 0.12157% monofairy..................... 0.11888% sandoffense................... 0.10936% tricksun...................... 0.10318% monopsychic................... 0.10233% tricksand..................... 0.09704% monobug....................... 0.08620% monodark...................... 0.07487% monowater..................... 0.06824% tailwind...................... 0.06289% monopoison.................... 0.04803% monosteel..................... 0.04542% monoghost..................... 0.03764% monodragon.................... 0.03095% monofire...................... 0.02952% monofighting.................. 0.02668% sunstall...................... 0.02119% mononormal.................... 0.01988% monoelectric.................. 0.01972% monograss..................... 0.01740% monorock...................... 0.01423% allweather.................... 0.01371% monoground.................... 0.01115% rainstall..................... 0.01052% monoflying.................... 0.00777% hailstall..................... 0.00652% gravity....................... 0.00315% trapper....................... 0.00154% trickhail..................... 0.00053% Stalliness (mean: -0.291) |# -2.0|## |###### -1.5|########### |############# -1.0|##################### |########################## -0.5|############################# |############################## 0.0|########################## |###################### +0.5|################# |########### +1.0|####### |#### +1.5|## |# +2.0|# | +2.5| | +3.0| more negative = more offensive, more positive = more stall one # = 0.44%