weatherless...................71.55569% offense.......................40.22234% balance.......................32.06275% sand..........................19.32151% hyperoffense..................17.02762% voltturn...................... 7.78186% semistall..................... 5.39354% stall......................... 5.29374% hail.......................... 4.51842% hailoffense................... 4.11677% sun........................... 2.46459% dragmag....................... 2.20153% rain.......................... 2.14261% sandstall..................... 1.98520% trickroom..................... 1.86861% choice........................ 0.84087% sunoffense.................... 0.08008% sandoffense................... 0.06773% monotype...................... 0.05335% rainoffense................... 0.05255% tricksun...................... 0.05211% gravity....................... 0.01990% rainstall..................... 0.01676% tailwind...................... 0.01177% monopsychic................... 0.01108% monobug....................... 0.00989% monofire...................... 0.00896% monodragon.................... 0.00706% monofairy..................... 0.00526% tricksand..................... 0.00509% monopoison.................... 0.00329% monodark...................... 0.00284% multiweather.................. 0.00282% monosteel..................... 0.00223% monoice....................... 0.00217% monoghost..................... 0.00153% monoelectric.................. 0.00118% monoground.................... 0.00066% monowater..................... 0.00029% monofighting.................. 0.00018% mononormal.................... 0.00014% monorock...................... 0.00009% trapper....................... 0.00000% allweather.................... 0.00000% hailstall..................... 0.00000% monoflying.................... 0.00000% sunstall...................... 0.00000% monograss..................... 0.00000% trickhail..................... 0.00000% Stalliness (mean: -0.113) | -2.0|### |####### -1.5|############## |###### -1.0|############# |#################### -0.5|############################## |########################### 0.0|################# |####################### +0.5|###################### |############ +1.0|############ |### +1.5|## |##### +2.0|# |# +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.45%