weatherless...................76.98443% offense.......................62.46493% balance.......................33.98449% sand.......................... 9.42729% sun........................... 8.84880% trickroom..................... 2.98322% rain.......................... 2.89948% hyperoffense.................. 2.73551% hail.......................... 2.63055% voltturn...................... 1.23923% tricksun...................... 1.07711% multiweather.................. 0.77510% semistall..................... 0.76469% monotype...................... 0.61421% tailwind...................... 0.45517% sandoffense................... 0.15546% sunoffense.................... 0.10524% tricksand..................... 0.09819% rainoffense................... 0.08783% monowater..................... 0.05727% monodragon.................... 0.05441% monograss..................... 0.05357% monoelectric.................. 0.05352% stall......................... 0.05038% hailoffense................... 0.04775% monoice....................... 0.04613% monobug....................... 0.04378% monodark...................... 0.03823% monofairy..................... 0.03544% monofire...................... 0.03034% monopoison.................... 0.02855% monoflying.................... 0.02765% monoghost..................... 0.02760% monorock...................... 0.02525% monosteel..................... 0.02513% monopsychic................... 0.02418% trickhail..................... 0.02217% mononormal.................... 0.01859% trickrain..................... 0.01836% dragmag....................... 0.01775% batonpass..................... 0.01511% gravity....................... 0.01299% monoground.................... 0.01276% monofighting.................. 0.01181% trapper....................... 0.00308% allweather.................... 0.00118% sandstall..................... 0.00095% sunstall...................... 0.00090% hailstall..................... 0.00062% rainstall..................... 0.00050% Stalliness (mean: -0.161) |# -1.2|## |#### -0.8|########## |################ -0.4|####################### |############################## 0.0|############################ |################### +0.4|########### |##### +0.8|## |# | more negative = more offensive, more positive = more stall one # = 0.65%