weatherless...................76.90560% offense.......................61.97259% balance.......................34.97789% sun........................... 9.56180% sand.......................... 9.36446% trickroom..................... 2.86983% rain.......................... 2.59739% hail.......................... 2.36652% hyperoffense.................. 2.32167% tricksun...................... 1.17240% voltturn...................... 1.04997% multiweather.................. 0.77945% semistall..................... 0.69937% monotype...................... 0.41463% tailwind...................... 0.36431% sandoffense................... 0.12939% tricksand..................... 0.08953% sunoffense.................... 0.07810% rainoffense................... 0.06720% monowater..................... 0.04377% monoelectric.................. 0.03735% hailoffense................... 0.03528% monodragon.................... 0.03427% monodark...................... 0.03074% monograss..................... 0.02939% stall......................... 0.02847% monobug....................... 0.02821% monofairy..................... 0.02819% monoice....................... 0.02470% monofire...................... 0.02114% monoflying.................... 0.01997% monoghost..................... 0.01899% monopsychic................... 0.01855% monopoison.................... 0.01818% trickhail..................... 0.01797% monorock...................... 0.01702% dragmag....................... 0.01562% trickrain..................... 0.01554% monosteel..................... 0.01501% mononormal.................... 0.01332% gravity....................... 0.00850% monofighting.................. 0.00802% monoground.................... 0.00782% batonpass..................... 0.00691% trapper....................... 0.00138% allweather.................... 0.00071% rainstall..................... 0.00043% sunstall...................... 0.00039% hailstall..................... 0.00037% sandstall..................... 0.00026% Stalliness (mean: -0.149) |# -1.2|# |#### -0.8|######### |############### -0.4|####################### |############################## 0.0|############################# |#################### +0.4|############ |##### +0.8|## |# | more negative = more offensive, more positive = more stall one # = 0.66%