weatherless...................74.33946% offense.......................56.30776% balance.......................41.27300% sun...........................14.94013% sand.......................... 8.72817% trickroom..................... 1.91768% hyperoffense.................. 1.62377% rain.......................... 1.46231% hail.......................... 1.28014% tricksun...................... 1.10959% semistall..................... 0.78810% multiweather.................. 0.74360% voltturn...................... 0.71531% tailwind...................... 0.10830% sandoffense................... 0.07704% rainoffense................... 0.07212% monotype...................... 0.06526% tricksand..................... 0.03912% hailoffense................... 0.02998% sunoffense.................... 0.02586% monofire...................... 0.01211% monoelectric.................. 0.01162% monodark...................... 0.00847% stall......................... 0.00736% trickrain..................... 0.00615% monoflying.................... 0.00603% monopoison.................... 0.00483% monoice....................... 0.00436% trickhail..................... 0.00429% gravity....................... 0.00368% monowater..................... 0.00354% dragmag....................... 0.00354% monobug....................... 0.00281% monosteel..................... 0.00235% monograss..................... 0.00235% monopsychic................... 0.00142% monofighting.................. 0.00106% monofairy..................... 0.00101% monodragon.................... 0.00101% mononormal.................... 0.00070% monorock...................... 0.00068% monoghost..................... 0.00054% monoground.................... 0.00037% batonpass..................... 0.00003% sunstall...................... 0.00002% sandstall..................... 0.00000% trapper....................... 0.00000% allweather.................... 0.00000% rainstall..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.087) | -1.2|# |### -0.8|###### |############ -0.4|################### |########################### 0.0|############################## |####################### +0.4|############## |###### +0.8|## |# | more negative = more offensive, more positive = more stall one # = 0.69%