weatherless...................72.76434% offense.......................55.54543% balance.......................42.92936% sun...........................16.45585% sand.......................... 9.39072% trickroom..................... 2.26533% rain.......................... 1.49361% tricksun...................... 1.31670% multiweather.................. 0.94046% hyperoffense.................. 0.87879% voltturn...................... 0.86002% hail.......................... 0.83703% semistall..................... 0.64387% tailwind...................... 0.13208% monotype...................... 0.08261% sunoffense.................... 0.06147% sandoffense................... 0.04793% monofire...................... 0.03530% tricksand..................... 0.02563% monoflying.................... 0.01724% rainoffense................... 0.01500% hailoffense................... 0.01122% trickrain..................... 0.00881% monoice....................... 0.00857% gravity....................... 0.00635% monoelectric.................. 0.00397% monopoison.................... 0.00376% monodark...................... 0.00366% monosteel..................... 0.00322% stall......................... 0.00256% trickhail..................... 0.00248% dragmag....................... 0.00162% monowater..................... 0.00112% monopsychic................... 0.00109% monobug....................... 0.00096% monofighting.................. 0.00077% monograss..................... 0.00069% monorock...................... 0.00066% monofairy..................... 0.00064% monodragon.................... 0.00052% monoground.................... 0.00024% mononormal.................... 0.00021% sunstall...................... 0.00001% monoghost..................... 0.00001% sandstall..................... 0.00000% batonpass..................... 0.00000% trapper....................... 0.00000% allweather.................... 0.00000% rainstall..................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.067) | -1.2| |## -0.8|#### |############ -0.4|################ |####################### 0.0|############################## |###################### +0.4|############# |###### +0.8|# |# | more negative = more offensive, more positive = more stall one # = 0.76%