weatherless...................94.52904% offense.......................38.36687% balance.......................38.23909% hyperoffense..................12.20432% semistall..................... 6.92504% voltturn...................... 4.84067% stall......................... 4.26468% rain.......................... 3.59060% trickroom..................... 1.69087% sand.......................... 1.36496% monotype...................... 1.31635% rainoffense................... 0.78777% monograss..................... 0.43811% hail.......................... 0.38151% choice........................ 0.30264% monowater..................... 0.23302% monofire...................... 0.17678% sandstall..................... 0.16749% sun........................... 0.13872% monoelectric.................. 0.13097% sunoffense.................... 0.12459% mononormal.................... 0.07908% monofighting.................. 0.06668% monoice....................... 0.04603% tailwind...................... 0.04001% monobug....................... 0.03253% hailoffense................... 0.03009% monoghost..................... 0.02893% monopsychic................... 0.02560% monosteel..................... 0.02322% monoflying.................... 0.01604% monofairy..................... 0.01557% multiweather.................. 0.00482% monodark...................... 0.00343% monorock...................... 0.00036% sandoffense................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.004) -2.0|#### | -1.5|###### |######## -1.0|################ |############################## -0.5|############ |#################### 0.0|#################### |###################### +0.5|############################## |################### +1.0|######## |####### +1.5|##### |#### +2.0|# |# +2.5| |# +3.0| |# more negative = more offensive, more positive = more stall one # = 0.46%