weatherless...................94.29800% balance.......................45.69104% offense.......................33.56302% voltturn......................16.81794% hyperoffense..................10.07136% semistall..................... 6.22027% rain.......................... 5.35213% stall......................... 4.45431% trickroom..................... 3.83706% rainoffense................... 2.53592% monotype...................... 2.50922% monograss..................... 1.13257% monofire...................... 0.43219% monoelectric.................. 0.36360% monowater..................... 0.24095% mononormal.................... 0.23112% sand.......................... 0.20738% choice........................ 0.17690% sandstall..................... 0.15247% hail.......................... 0.13747% monoice....................... 0.06404% monofighting.................. 0.01800% monobug....................... 0.01072% sun........................... 0.00618% monofairy..................... 0.00600% sunoffense.................... 0.00563% hailoffense................... 0.00414% monopsychic................... 0.00280% monoflying.................... 0.00263% monoghost..................... 0.00234% monosteel..................... 0.00209% multiweather.................. 0.00116% tailwind...................... 0.00064% monodark...................... 0.00015% monorock...................... 0.00000% sandoffense................... 0.00000% monopoison.................... 0.00000% dragmag....................... 0.00000% monodragon.................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: 0.109) -2.0| | -1.5|## |########## -1.0|######### |################ -0.5|########### |#################### 0.0|############## |############################# +0.5|############### |############################## +1.0|## |######## +1.5|### |##### +2.0| | +2.5| | +3.0| | more negative = more offensive, more positive = more stall one # = 0.56%