weatherless...................99.94648% balance.......................68.33787% offense.......................13.69536% semistall..................... 9.01354% stall......................... 8.92290% batonpass..................... 1.92258% rain.......................... 0.05222% trapper....................... 0.04253% hyperoffense.................. 0.03034% sun........................... 0.00074% sandstall..................... 0.00056% sand.......................... 0.00056% dragmag....................... 0.00031% monotype...................... 0.00000% monobug....................... 0.00000% sunstall...................... 0.00000% monowater..................... 0.00000% monograss..................... 0.00000% monopoison.................... 0.00000% monodark...................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% mononormal.................... 0.00000% monoflying.................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% monodragon.................... 0.00000% Stalliness (mean: 0.476) |#### -0.5|### |### 0.0|########################## |############################## +0.5|########## |########### +1.0|######## |#### +1.5|#### |###### +2.0|#### | more negative = more offensive, more positive = more stall one # = 0.89%