weatherless...................50.73674% balance.......................46.11984% offense.......................43.12377% sand..........................30.35363% rain..........................14.04715% semistall..................... 5.55010% sun........................... 5.30452% hyperoffense.................. 3.53635% stall......................... 1.66994% trapper....................... 1.12967% monotype...................... 0.98232% sunoffense.................... 0.83497% multiweather.................. 0.78585% sandstall..................... 0.63851% rainoffense................... 0.49116% dragmag....................... 0.39293% monowater..................... 0.34381% hail.......................... 0.34381% batonpass..................... 0.19646% monopsychic................... 0.19646% sandoffense................... 0.14735% rainstall..................... 0.09823% monobug....................... 0.09823% monosteel..................... 0.09823% hailstall..................... 0.09823% monograss..................... 0.04912% monoghost..................... 0.04912% monofire...................... 0.04912% choice........................ 0.04912% monoground.................... 0.04912% monodark...................... 0.04912% Stalliness (mean: 0.063) -1.0|########### |######## -0.5|##################### |########################## 0.0|######################### |############################## +0.5|############### |############ +1.0|######## |#### +1.5|## |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.61%