weatherless...................47.72555% balance.......................45.79809% offense.......................43.28175% sand..........................30.79225% rain..........................15.35738% sun........................... 6.54814% semistall..................... 5.80013% hyperoffense.................. 3.68824% stall......................... 1.43179% sunoffense.................... 1.22316% monotype...................... 0.82978% trapper....................... 0.82865% multiweather.................. 0.67132% sandstall..................... 0.48490% rainoffense................... 0.40448% monowater..................... 0.36867% dragmag....................... 0.28767% hail.......................... 0.24800% monopsychic................... 0.15756% batonpass..................... 0.15756% sandoffense................... 0.13554% rainstall..................... 0.08185% monobug....................... 0.06833% monosteel..................... 0.06720% hailstall..................... 0.06720% monograss..................... 0.03360% monoghost..................... 0.03360% monofire...................... 0.03360% monoground.................... 0.03360% monodark...................... 0.03360% choice........................ 0.02378% Stalliness (mean: 0.054) -1.0|########### |######## -0.5|###################### |########################## 0.0|######################### |############################## +0.5|################ |############ +1.0|######### |##### +1.5|# |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.60%