offense.......................53.49088% weatherless...................41.65744% sand..........................33.95667% balance.......................31.15120% sun...........................12.87315% rain..........................11.55328% semistall.....................11.38511% hyperoffense.................. 3.30433% sunoffense.................... 3.22973% stall......................... 0.66848% monowater..................... 0.41478% monotype...................... 0.41478% rainoffense................... 0.07459% multiweather.................. 0.04054% dragmag....................... 0.03200% trapper....................... 0.00401% sandoffense................... 0.00000% hail.......................... 0.00000% monograss..................... 0.00000% rainstall..................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% monopsychic................... 0.00000% monosteel..................... 0.00000% sandstall..................... 0.00000% monoghost..................... 0.00000% monofire...................... 0.00000% choice........................ 0.00000% monoground.................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% Stalliness (mean: -0.006) -1.0|######## |########### -0.5|############################## |######################### 0.0|################ |############# +0.5|############ |###### +1.0|############# |###### +1.5| |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.71%