weatherless...................51.06927% sand..........................47.50206% offense.......................37.27014% balance.......................35.03351% semistall.....................12.81295% hyperoffense.................. 9.53238% batonpass..................... 5.44688% stall......................... 5.35102% sandstall..................... 3.62298% dragmag....................... 2.94166% sandoffense................... 1.99601% rain.......................... 1.08039% monotype...................... 0.83392% sun........................... 0.36503% choice........................ 0.32274% voltturn...................... 0.25587% rainoffense................... 0.25048% trapper....................... 0.19848% sunoffense.................... 0.19673% monowater..................... 0.18456% monobug....................... 0.16501% monofighting.................. 0.08145% monopsychic................... 0.07444% mononormal.................... 0.06268% monosteel..................... 0.05555% monoghost..................... 0.04915% monoflying.................... 0.04283% monorock...................... 0.03232% monopoison.................... 0.03210% monofire...................... 0.02989% rainstall..................... 0.02533% monodragon.................... 0.02427% multiweather.................. 0.02207% monoground.................... 0.02098% monograss..................... 0.01449% monodark...................... 0.01062% monoelectric.................. 0.01020% monoice....................... 0.00766% hail.......................... 0.00532% monofairy..................... 0.00088% Stalliness (mean: 0.120) |# -2.0| |# -1.5|##### |########## -1.0|################## |###################### -0.5|########################### |########################### 0.0|############################## |######################## +0.5|####################### |#################### +1.0|############### |############## +1.5|############# |######## +2.0|### |# +2.5| more negative = more offensive, more positive = more stall one # = 0.38%