weatherless...................54.31223% offense.......................45.82541% sand..........................39.04464% hyperoffense..................25.99746% balance.......................21.45431% sandoffense...................11.81201% semistall..................... 3.98261% rain.......................... 3.06438% hail.......................... 2.90048% stall......................... 2.74020% dragmag....................... 2.52920% sandstall..................... 1.64448% monotype...................... 1.39183% choice........................ 1.38187% sun........................... 1.27411% rainoffense................... 1.16997% voltturn...................... 1.07942% trickroom..................... 0.71901% multiweather.................. 0.58951% sunoffense.................... 0.52160% tricksand..................... 0.27800% monofighting.................. 0.25265% monowater..................... 0.17024% hailstall..................... 0.16934% monoice....................... 0.13674% monorock...................... 0.13583% gravity....................... 0.12859% monosteel..................... 0.11591% monopoison.................... 0.10867% monodark...................... 0.10233% monoflying.................... 0.08784% monograss..................... 0.08512% hailoffense................... 0.06248% monofire...................... 0.06248% monopsychic................... 0.05796% monobug....................... 0.04618% mononormal.................... 0.03984% monoelectric.................. 0.02898% tailwind...................... 0.02626% tricksun...................... 0.02354% trickrain..................... 0.01902% monoground.................... 0.01721% monodragon.................... 0.01630% trickhail..................... 0.01630% monoghost..................... 0.01449% monofairy..................... 0.00181% rainstall..................... 0.00091% Stalliness (mean: -0.396) -2.0|## |####### -1.5|############## |##################### -1.0|############################# |############################## -0.5|######################### |######################### 0.0|##################### |################# +0.5|############ |######## +1.0|###### |#### +1.5|### |# +2.0|## |# +2.5|# more negative = more offensive, more positive = more stall one # = 0.44%