sand..........................54.66686% weatherless...................41.72623% offense.......................35.65075% hyperoffense..................29.34501% balance.......................23.13888% sandoffense...................18.63326% semistall..................... 6.31792% stall......................... 5.54745% sandstall..................... 3.91522% dragmag....................... 3.89149% rain.......................... 2.24440% hail.......................... 1.66981% voltturn...................... 1.33289% choice........................ 1.07747% trickroom..................... 0.48202% rainoffense................... 0.47087% multiweather.................. 0.35111% tricksand..................... 0.27875% gravity....................... 0.18406% hailstall..................... 0.17389% monotype...................... 0.16190% monofighting.................. 0.05836% monorock...................... 0.05585% sun........................... 0.04380% monoice....................... 0.01814% monoelectric.................. 0.01746% hailoffense................... 0.00787% monosteel..................... 0.00787% monopoison.................... 0.00188% monoflying.................... 0.00104% monograss..................... 0.00074% monowater..................... 0.00056% tailwind...................... 0.00042% sunoffense.................... 0.00030% tricksun...................... 0.00029% monopsychic................... 0.00001% monofairy..................... 0.00000% monobug....................... 0.00000% mononormal.................... 0.00000% monodark...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monofire...................... 0.00000% trickhail..................... 0.00000% monodragon.................... 0.00000% trickrain..................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.304) -2.0|## |######### -1.5|######################### |########################## -1.0|############################## |############################## -0.5|##################### |##################### 0.0|###################### |################### +0.5|############## |########### +1.0|######### |######### +1.5|##### |### +2.0|#### |### +2.5|## more negative = more offensive, more positive = more stall one # = 0.37%