sand..........................57.84154% weatherless...................38.31749% offense.......................37.21055% balance.......................23.59886% hyperoffense..................23.32329% sandoffense...................16.21258% semistall..................... 8.62644% stall......................... 7.24086% dragmag....................... 6.25964% sandstall..................... 5.59895% hail.......................... 3.01710% voltturn...................... 2.45610% choice........................ 1.59020% rain.......................... 1.43542% multiweather.................. 0.62378% rainoffense................... 0.21431% gravity....................... 0.13721% trickroom..................... 0.11182% tricksand..................... 0.10421% hailstall..................... 0.07374% monotype...................... 0.04184% monofighting.................. 0.02086% sun........................... 0.01224% monorock...................... 0.01049% monoelectric.................. 0.00754% monoice....................... 0.00164% hailoffense................... 0.00108% monosteel..................... 0.00070% monopoison.................... 0.00035% monoflying.................... 0.00019% monograss..................... 0.00007% tailwind...................... 0.00002% tricksun...................... 0.00001% monowater..................... 0.00000% sunoffense.................... 0.00000% monobug....................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monopsychic................... 0.00000% mononormal.................... 0.00000% monodragon.................... 0.00000% trickrain..................... 0.00000% trickhail..................... 0.00000% rainstall..................... 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.143) -2.0|# |##### -1.5|############# |################## -1.0|############################## |########################## -0.5|################### |################## 0.0|#################### |############# +0.5|################ |########## +1.0|######## |######### +1.5|######## |## +2.0|####### |#### +2.5|## more negative = more offensive, more positive = more stall one # = 0.44%