weatherless...................46.24914% balance.......................36.94371% offense.......................34.62689% rain..........................23.99356% sand..........................23.63596% hyperoffense..................16.87899% semistall..................... 8.22086% dragmag....................... 6.02028% sun........................... 4.22768% voltturn...................... 3.89381% choice........................ 3.52606% stall......................... 3.32954% hail.......................... 2.32287% monotype...................... 2.16131% sandoffense................... 1.08846% rainstall..................... 0.93160% sandstall..................... 0.68480% trickroom..................... 0.66849% rainoffense................... 0.55320% sunstall...................... 0.55288% sunoffense.................... 0.45084% monowater..................... 0.40824% multiweather.................. 0.38638% hailstall..................... 0.35728% monodragon.................... 0.34214% mononormal.................... 0.23785% monodark...................... 0.19310% monofire...................... 0.17477% monofighting.................. 0.12935% tricksand..................... 0.12529% monoice....................... 0.11386% monopsychic................... 0.09612% monobug....................... 0.09117% monosteel..................... 0.08000% monoghost..................... 0.07542% hailoffense................... 0.07485% monoelectric.................. 0.06302% monoground.................... 0.05830% gravity....................... 0.05345% monoflying.................... 0.05218% tailwind...................... 0.05029% monograss..................... 0.04430% monopoison.................... 0.04240% monorock...................... 0.01947% allweather.................... 0.00978% trickrain..................... 0.00375% trapper....................... 0.00319% monofairy..................... 0.00304% tricksun...................... 0.00234% Stalliness (mean: -0.048) -2.0|#### |##### -1.5|######### |################### -1.0|#################### |###################### -0.5|####################### |########################## 0.0|############################# |########################## +0.5|############################## |####################### +1.0|################# |######### +1.5|###### |### +2.0|## |# +2.5|# |# +3.0|# | more negative = more offensive, more positive = more stall one # = 0.36%