balance.......................39.57608% weatherless...................33.81389% sand..........................30.20409% rain..........................29.20930% offense.......................25.25968% hyperoffense..................19.38206% semistall.....................10.90247% dragmag....................... 8.26428% stall......................... 4.87971% voltturn...................... 4.09766% choice........................ 4.02824% hail.......................... 3.73270% sun........................... 3.14685% sunstall...................... 1.30257% sandoffense................... 1.10924% hailstall..................... 1.03170% sandstall..................... 0.93802% rainstall..................... 0.79856% rainoffense................... 0.76583% monotype...................... 0.29108% monodragon.................... 0.17359% trickroom..................... 0.16873% tailwind...................... 0.13074% multiweather.................. 0.07469% sunoffense.................... 0.05392% monowater..................... 0.04732% hailoffense................... 0.03132% tricksand..................... 0.03120% monodark...................... 0.02431% monoice....................... 0.01591% gravity....................... 0.01108% allweather.................... 0.01071% mononormal.................... 0.00810% monofire...................... 0.00711% monobug....................... 0.00341% monograss..................... 0.00337% monosteel..................... 0.00302% trickrain..................... 0.00199% monopsychic................... 0.00153% monorock...................... 0.00128% monofighting.................. 0.00121% monoflying.................... 0.00113% monoground.................... 0.00019% monoghost..................... 0.00015% monoelectric.................. 0.00007% monopoison.................... 0.00002% trapper....................... 0.00000% monofairy..................... 0.00000% tricksun...................... 0.00000% Stalliness (mean: 0.048) -2.0|###### |####### -1.5|########## |##################### -1.0|################# |################# -0.5|############## |################### 0.0|####################### |##################### +0.5|############################## |############################# +1.0|######################### |########## +1.5|####### |#### +2.0|### |# +2.5|# |## +3.0|# | more negative = more offensive, more positive = more stall one # = 0.37%