sun...........................76.43347% offense.......................52.29906% hyperoffense..................26.70777% rain..........................23.12564% sunoffense....................21.45904% balance.......................14.92100% multiweather..................14.24718% weatherless...................12.79276% sand.......................... 3.83625% stall......................... 3.80957% dragmag....................... 3.73030% semistall..................... 2.26260% sunstall...................... 0.95576% rainoffense................... 0.31286% batonpass..................... 0.11553% voltturn...................... 0.09777% sandstall..................... 0.06299% monotype...................... 0.05475% trapper....................... 0.02357% monosteel..................... 0.01916% monofighting.................. 0.01916% monowater..................... 0.01890% choice........................ 0.01802% hail.......................... 0.01094% monodark...................... 0.00697% hailoffense................... 0.00576% monodragon.................... 0.00542% monopoison.................... 0.00345% sandoffense................... 0.00338% monofairy..................... 0.00083% monograss..................... 0.00033% monopsychic................... 0.00001% monobug....................... 0.00000% mononormal.................... 0.00000% rainstall..................... 0.00000% trickroom..................... 0.00000% tailwind...................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.509) | -2.0| |################### -1.0|############################## |############################# 0.0|############ |######### +1.0|### |# +2.0|## |## +3.0| more negative = more offensive, more positive = more stall one # = 0.93%