sun...........................90.43221% offense.......................51.60590% hyperoffense..................28.13985% sunoffense....................26.53911% balance.......................13.82349% rain..........................11.04941% multiweather..................10.20713% weatherless................... 6.55605% sand.......................... 4.59149% stall......................... 4.45769% dragmag....................... 3.05392% semistall..................... 1.97306% sunstall...................... 1.06278% sandstall..................... 0.09095% rainoffense................... 0.07600% voltturn...................... 0.03882% batonpass..................... 0.00650% monotype...................... 0.00373% monosteel..................... 0.00263% monofighting.................. 0.00263% trapper....................... 0.00190% choice........................ 0.00160% hail.......................... 0.00076% monowater..................... 0.00071% hailoffense................... 0.00041% monodark...................... 0.00031% sandoffense................... 0.00012% monofairy..................... 0.00004% monodragon.................... 0.00003% monopoison.................... 0.00000% monograss..................... 0.00000% monopsychic................... 0.00000% mononormal.................... 0.00000% monobug....................... 0.00000% rainstall..................... 0.00000% trickroom..................... 0.00000% tailwind...................... 0.00000% tricksun...................... 0.00000% trickrain..................... 0.00000% monorock...................... 0.00000% monoghost..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monoflying.................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: -0.523) | -2.0| |###################### -1.0|############################## |###################### 0.0|########### |######## +1.0|## |# +2.0|## |## +3.0| more negative = more offensive, more positive = more stall one # = 0.99%