weatherless...................66.91774% offense.......................53.06419% hyperoffense..................21.23146% sun...........................20.62130% balance.......................20.49552% rain..........................15.03213% monotype...................... 8.64025% multiweather.................. 8.50045% batonpass..................... 5.41510% sand.......................... 3.86064% semistall..................... 3.02336% sunoffense.................... 2.32438% hail.......................... 2.23227% stall......................... 2.18547% mononormal.................... 1.66861% monowater..................... 1.15533% rainoffense................... 1.09303% monoflying.................... 0.93416% voltturn...................... 0.89899% monobug....................... 0.68318% monofairy..................... 0.66739% monopsychic................... 0.63132% choice........................ 0.59674% monodragon.................... 0.57796% monoghost..................... 0.56604% dragmag....................... 0.54726% monodark...................... 0.51507% sandoffense................... 0.47513% monosteel..................... 0.41313% monograss..................... 0.38809% hailoffense................... 0.34159% monofighting.................. 0.34129% monopoison.................... 0.31834% monoground.................... 0.30135% monoelectric.................. 0.30016% monorock...................... 0.29032% monofire...................... 0.26976% monoice....................... 0.25336% rainstall..................... 0.25277% sunstall...................... 0.17258% trapper....................... 0.17020% trickroom..................... 0.12996% sandstall..................... 0.08674% tailwind...................... 0.05902% swagplay...................... 0.01610% gravity....................... 0.00566% tricksand..................... 0.00566% tricksun...................... 0.00387% hailstall..................... 0.00358% allweather.................... 0.00209% trickrain..................... 0.00060% fear.......................... 0.00030% trickhail..................... 0.00030% Stalliness (mean: -0.404) |# -2.0|## |########## -1.0|####################### |############################## 0.0|###################### |########## +1.0|##### |## +2.0|# | +3.0| more negative = more offensive, more positive = more stall one # = 0.95%