weatherless...................46.97772% offense.......................44.32151% sun...........................41.05100% balance.......................22.15307% hyperoffense..................21.94212% rain..........................21.63504% multiweather..................12.19416% semistall..................... 6.16603% sunoffense.................... 5.72665% stall......................... 5.41726% batonpass..................... 4.35028% monotype...................... 2.57544% sand.......................... 2.05634% rainoffense................... 1.71845% sunstall...................... 1.30747% rainstall..................... 0.83294% hail.......................... 0.59143% monoflying.................... 0.55414% voltturn...................... 0.48759% dragmag....................... 0.45662% mononormal.................... 0.32163% monopsychic................... 0.30365% choice........................ 0.24886% sandstall..................... 0.22763% sandoffense................... 0.18099% monodragon.................... 0.17264% monodark...................... 0.15123% monowater..................... 0.14965% monoground.................... 0.14201% monobug....................... 0.13212% monoghost..................... 0.12760% tailwind...................... 0.12736% monosteel..................... 0.11727% monofighting.................. 0.10751% trapper....................... 0.10637% monofairy..................... 0.09894% monoelectric.................. 0.08947% monograss..................... 0.08867% monoice....................... 0.08557% trickroom..................... 0.07192% monorock...................... 0.06729% monopoison.................... 0.04895% hailoffense................... 0.04324% gravity....................... 0.03531% monofire...................... 0.02847% hailstall..................... 0.00463% fear.......................... 0.00445% tricksun...................... 0.00109% tricksand..................... 0.00103% swagplay...................... 0.00000% trickhail..................... 0.00000% allweather.................... 0.00000% trickrain..................... 0.00000% Stalliness (mean: -0.245) |## -2.0|### |############# -1.0|########################### |############################## 0.0|######################## |############## +1.0|########## |###### +2.0|## |# +3.0|## more negative = more offensive, more positive = more stall one # = 0.75%