weatherless...................59.89345% balance.......................47.95339% offense.......................42.61589% sand..........................14.77061% sun...........................13.17747% trickroom..................... 9.84110% rain.......................... 9.46513% tailwind...................... 7.35246% monotype...................... 6.67917% hail.......................... 6.15092% voltturn...................... 5.35517% hyperoffense.................. 4.58953% multiweather.................. 3.34385% semistall..................... 3.09062% monodark...................... 2.29208% stall......................... 1.75058% tricksun...................... 1.05726% tricksand..................... 1.05012% monowater..................... 0.82780% monofire...................... 0.71669% batonpass..................... 0.67848% choice........................ 0.63407% trickhail..................... 0.58645% monoelectric.................. 0.54561% monofairy..................... 0.48813% sunoffense.................... 0.42987% hailstall..................... 0.42025% monoice....................... 0.41176% monoflying.................... 0.35521% monograss..................... 0.25038% rainoffense................... 0.23818% monodragon.................... 0.23056% mononormal.................... 0.21474% sandoffense................... 0.12855% sunstall...................... 0.12136% monosteel..................... 0.08630% monopoison.................... 0.07488% monopsychic................... 0.07031% dragmag....................... 0.06247% hailoffense................... 0.04544% monorock...................... 0.04445% monoground.................... 0.03156% sandstall..................... 0.03132% trapper....................... 0.02735% monoghost..................... 0.01902% monofighting.................. 0.01483% rainstall..................... 0.01294% monobug....................... 0.00587% trickrain..................... 0.00472% gravity....................... 0.00000% Stalliness (mean: 0.042) |# -1.5|# |#### -1.0|######### |############ -0.5|##################### |#################### 0.0|############################## |############################## +0.5|################## |#################### +1.0|##### |### +1.5|# |# +2.0| |# +2.5|# | more negative = more offensive, more positive = more stall one # = 0.56%