weatherless...................78.39951% offense.......................42.77943% balance.......................30.81476% voltturn......................13.76682% hyperoffense..................12.62724% stall......................... 8.23336% sand.......................... 8.19571% rain.......................... 7.43035% sun........................... 5.78637% semistall..................... 5.54521% hail.......................... 1.59470% trickroom..................... 1.58633% multiweather.................. 1.36480% monotype...................... 1.15275% sunoffense.................... 0.67715% dragmag....................... 0.46035% hailoffense................... 0.42977% sandstall..................... 0.41990% choice........................ 0.40848% sandoffense................... 0.30538% monodragon.................... 0.20505% sunstall...................... 0.17858% monowater..................... 0.15785% rainoffense................... 0.13090% monosteel..................... 0.11000% monobug....................... 0.10381% tailwind...................... 0.10129% monopsychic................... 0.08543% mononormal.................... 0.06870% monofairy..................... 0.06493% monoelectric.................. 0.05067% monoflying.................... 0.04684% monofighting.................. 0.04210% monofire...................... 0.04140% rainstall..................... 0.03478% monoice....................... 0.03391% monograss..................... 0.03337% monodark...................... 0.03193% hailstall..................... 0.02796% tricksun...................... 0.02552% trickhail..................... 0.02316% monoghost..................... 0.02313% monorock...................... 0.02269% monopoison.................... 0.01878% monoground.................... 0.01508% tricksand..................... 0.01431% allweather.................... 0.00482% trickrain..................... 0.00368% trapper....................... 0.00206% gravity....................... 0.00001% swagplay...................... 0.00000% fear.......................... 0.00000% Stalliness (mean: 0.036) |########## -1.0|################## |############################# 0.0|############################## |##################### +1.0|########## |##### +2.0|### |### +3.0|## |## more negative = more offensive, more positive = more stall one # = 0.75%