weatherless...................78.37254% offense.......................41.07237% balance.......................30.46603% voltturn......................14.52947% hyperoffense..................11.94451% stall......................... 9.80413% rain.......................... 9.08501% sand.......................... 7.52364% semistall..................... 6.71296% sun........................... 4.39490% hail.......................... 1.83597% multiweather.................. 1.19074% hailoffense................... 1.17637% dragmag....................... 0.90596% trickroom..................... 0.88106% monotype...................... 0.38590% sandstall..................... 0.35026% choice........................ 0.25426% tailwind...................... 0.19366% sunoffense.................... 0.16741% sandoffense................... 0.15084% monowater..................... 0.09866% sunstall...................... 0.09206% monobug....................... 0.06039% monosteel..................... 0.04477% rainoffense................... 0.03187% monofairy..................... 0.03004% hailstall..................... 0.02796% monofighting.................. 0.02417% monodragon.................... 0.02346% monofire...................... 0.02191% rainstall..................... 0.02133% monoflying.................... 0.01874% mononormal.................... 0.01428% monograss..................... 0.01320% monoice....................... 0.01004% tricksun...................... 0.00931% trickhail..................... 0.00683% monorock...................... 0.00585% monopoison.................... 0.00424% monodark...................... 0.00404% monoground.................... 0.00377% monoghost..................... 0.00365% monoelectric.................. 0.00318% tricksand..................... 0.00245% allweather.................... 0.00241% trapper....................... 0.00179% monopsychic................... 0.00170% trickrain..................... 0.00001% gravity....................... 0.00000% swagplay...................... 0.00000% fear.......................... 0.00000% Stalliness (mean: 0.090) |########### -1.0|############### |############################## 0.0|############################ |####################### +1.0|########### |###### +2.0|### |### +3.0|### |# more negative = more offensive, more positive = more stall one # = 0.74%