weatherless...................98.12529% offense.......................47.81433% hyperoffense..................30.27651% balance.......................17.40872% semistall..................... 2.84684% monotype...................... 2.12300% stall......................... 1.65361% sand.......................... 0.95683% hail.......................... 0.55628% monoflying.................... 0.47683% monosteel..................... 0.28552% rain.......................... 0.26589% monodragon.................... 0.23112% monowater..................... 0.22388% sandoffense................... 0.19483% monofighting.................. 0.18460% mononormal.................... 0.14736% monoice....................... 0.14732% monoghost..................... 0.12647% sun........................... 0.11906% monodark...................... 0.11214% monofairy..................... 0.11022% monorock...................... 0.10657% monofire...................... 0.10147% monoelectric.................. 0.10108% monoground.................... 0.09293% monopsychic................... 0.08461% monopoison.................... 0.07976% monograss..................... 0.06930% rainoffense................... 0.06721% monobug....................... 0.06267% dragmag....................... 0.04102% trickroom..................... 0.03949% hailoffense................... 0.03141% sunoffense.................... 0.02946% tailwind...................... 0.02779% multiweather.................. 0.02333% sandstall..................... 0.02192% hailstall..................... 0.00494% voltturn...................... 0.00107% batonpass..................... 0.00002% swagplay...................... 0.00002% sunstall...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.541) |# -2.0|#### |################ -1.0|############################## |############################## 0.0|################### |######### +1.0|#### |## +2.0|# | +3.0| | +4.0| more negative = more offensive, more positive = more stall one # = 0.86%