weatherless...................80.96105% offense.......................67.13652% balance.......................25.03452% sand..........................10.07636% hyperoffense.................. 6.04140% sun........................... 5.03457% rain.......................... 2.99525% hail.......................... 2.25719% tailwind...................... 1.59667% stall......................... 1.40646% multiweather.................. 1.32442% rainoffense................... 0.59302% monotype...................... 0.50702% sandoffense................... 0.42542% monoice....................... 0.39674% semistall..................... 0.38111% choice........................ 0.31438% hailoffense................... 0.25663% trickroom..................... 0.22343% sunoffense.................... 0.18794% monoelectric.................. 0.05080% monosteel..................... 0.01537% mononormal.................... 0.01433% monofairy..................... 0.01237% monowater..................... 0.00688% monopoison.................... 0.00638% monoghost..................... 0.00153% monodragon.................... 0.00110% monofighting.................. 0.00085% rainstall..................... 0.00077% monoflying.................... 0.00034% monopsychic................... 0.00031% monograss..................... 0.00005% monofire...................... 0.00001% monodark...................... 0.00000% sunstall...................... 0.00000% voltturn...................... 0.00000% dragmag....................... 0.00000% batonpass..................... 0.00000% monobug....................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% tricksand..................... 0.00000% Stalliness (mean: -0.250) -2.0| | -1.5|# |###### -1.0|############ |############################## -0.5|###################### |###################### 0.0|############### |####### +0.5|######## |######## +1.0|####### | +1.5| | +2.0|## | +2.5| | more negative = more offensive, more positive = more stall one # = 0.71%