weatherless...................70.11319% offense.......................35.05475% balance.......................28.49247% hyperoffense..................17.65277% rain..........................15.67480% sun...........................15.46807% semistall.....................10.85066% voltturn...................... 8.45992% stall......................... 7.94933% multiweather.................. 3.57361% sunoffense.................... 2.22241% monotype...................... 1.63601% rainoffense................... 1.42405% trickroom..................... 1.39004% hail.......................... 1.35242% sand.......................... 1.34196% choice........................ 1.16294% dragmag....................... 0.50510% sunstall...................... 0.35464% monoice....................... 0.31097% monoelectric.................. 0.26217% monoflying.................... 0.24773% monoghost..................... 0.20142% sandoffense................... 0.20044% rainstall..................... 0.18379% monosteel..................... 0.11202% monoground.................... 0.09546% monofire...................... 0.07916% monobug....................... 0.07870% monorock...................... 0.07249% monowater..................... 0.07220% mononormal.................... 0.04865% monopsychic................... 0.04212% monograss..................... 0.04012% monodark...................... 0.03852% sandstall..................... 0.03831% hailoffense................... 0.03726% monopoison.................... 0.03693% allweather.................... 0.03685% monodragon.................... 0.03640% trapper....................... 0.03545% monofighting.................. 0.02133% monofairy..................... 0.01929% tricksun...................... 0.00906% tailwind...................... 0.00339% trickrain..................... 0.00339% hailstall..................... 0.00307% Stalliness (mean: 0.011) -2.0|### |####### -1.5|############# |################# -1.0|################## |#################### -0.5|######################## |############################## 0.0|############################# |######################## +0.5|##################### |############# +1.0|############## |############ +1.5|######### |######### +2.0|## |##### +2.5|## |## +3.0|# more negative = more offensive, more positive = more stall one # = 0.36%