weatherless...................79.83834% offense.......................52.25383% hyperoffense..................22.29819% balance.......................20.11748% monotype...................... 9.74539% rain.......................... 9.08315% sun........................... 5.97730% sand.......................... 4.95608% batonpass..................... 3.75463% semistall..................... 3.00843% stall......................... 2.32207% hail.......................... 2.22793% voltturn...................... 2.15625% multiweather.................. 2.02616% choice........................ 1.80486% rainoffense................... 1.44222% mononormal.................... 1.40649% monoflying.................... 1.05505% monodragon.................... 0.99392% monowater..................... 0.88610% sunoffense.................... 0.84130% trickroom..................... 0.79926% monobug....................... 0.77204% monosteel..................... 0.74420% monofairy..................... 0.73200% monopsychic................... 0.71275% monograss..................... 0.66643% monoghost..................... 0.66517% monoelectric.................. 0.59235% sandoffense................... 0.52498% monofire...................... 0.50074% monofighting.................. 0.46064% monoice....................... 0.44844% monopoison.................... 0.33452% monodark...................... 0.31885% hailoffense................... 0.31610% monoground.................... 0.28639% monorock...................... 0.27503% sandstall..................... 0.17677% trapper....................... 0.13977% rainstall..................... 0.13893% dragmag....................... 0.07807% tailwind...................... 0.07703% trickrain..................... 0.06171% sunstall...................... 0.03695% gravity....................... 0.02761% tricksun...................... 0.02584% swagplay...................... 0.01795% tricksand..................... 0.01400% hailstall..................... 0.00655% allweather.................... 0.00616% trickhail..................... 0.00191% Stalliness (mean: -0.409) |# -2.0|## |########## -1.0|######################## |############################## 0.0|#################### |########## +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.95%