weatherless...................72.07248% offense.......................45.98296% hyperoffense..................23.80258% balance.......................21.64746% rain..........................15.96450% sun........................... 9.51571% monotype...................... 4.99482% semistall..................... 4.80253% sand.......................... 4.05455% stall......................... 3.76447% rainoffense................... 3.08800% multiweather.................. 3.05804% batonpass..................... 2.23391% choice........................ 2.01671% voltturn...................... 1.97645% hail.......................... 1.48514% sunoffense.................... 1.45762% trickroom..................... 0.99839% mononormal.................... 0.89894% monodragon.................... 0.72822% monoflying.................... 0.51660% monowater..................... 0.42891% rainstall..................... 0.42781% sandstall..................... 0.39671% monosteel..................... 0.39336% monofairy..................... 0.38466% monopsychic................... 0.33402% sandoffense................... 0.32535% monobug....................... 0.32266% hailoffense................... 0.31866% monofire...................... 0.27940% monoghost..................... 0.27379% monoelectric.................. 0.26816% monoice....................... 0.22258% monofighting.................. 0.20473% monopoison.................... 0.18755% monograss..................... 0.13072% monoground.................... 0.12752% trickrain..................... 0.12329% monodark...................... 0.11038% monorock...................... 0.08025% sunstall...................... 0.07707% tailwind...................... 0.04233% trapper....................... 0.03515% dragmag....................... 0.03254% tricksun...................... 0.02918% gravity....................... 0.01978% swagplay...................... 0.01716% tricksand..................... 0.00399% trickhail..................... 0.00382% allweather.................... 0.00126% hailstall..................... 0.00061% Stalliness (mean: -0.335) | -2.0|### |############# -1.0|########################### |############################## 0.0|################### |############ +1.0|####### |#### +2.0|## |# +3.0| | more negative = more offensive, more positive = more stall one # = 0.84%