weatherless...................77.32509% offense.......................55.41067% hyperoffense..................27.95615% sand..........................16.61901% balance.......................13.92565% voltturn...................... 4.87722% hail.......................... 3.84024% monotype...................... 1.88532% sun........................... 1.52539% semistall..................... 1.52413% sandoffense................... 1.49736% hailoffense................... 1.22340% stall......................... 1.18341% rain.......................... 1.15003% trickroom..................... 0.66696% sandstall..................... 0.65374% batonpass..................... 0.44464% multiweather.................. 0.42354% sunoffense.................... 0.39174% rainoffense................... 0.32278% monodark...................... 0.21067% monopoison.................... 0.19965% mononormal.................... 0.19430% monofairy..................... 0.17540% monoground.................... 0.15430% monoflying.................... 0.11525% monobug....................... 0.11211% monodragon.................... 0.10896% monowater..................... 0.10423% monorock...................... 0.07999% monoice....................... 0.07274% monoelectric.................. 0.07054% dragmag....................... 0.06581% monopsychic................... 0.06424% monograss..................... 0.06330% monosteel..................... 0.05857% gravity....................... 0.05133% monoghost..................... 0.05038% monofire...................... 0.03999% monofighting.................. 0.02204% tricksun...................... 0.01984% tricksand..................... 0.01700% tailwind...................... 0.01008% trickhail..................... 0.00724% trapper....................... 0.00567% trickrain..................... 0.00504% hailstall..................... 0.00346% swagplay...................... 0.00189% allweather.................... 0.00189% rainstall..................... 0.00094% Stalliness (mean: -0.579) -2.0|## |##### -1.5|############ |#################### -1.0|########################## |############################## -0.5|########################## |##################### 0.0|################# |######### +0.5|##### |### +1.0|## |# +1.5|# |# +2.0| | +2.5| | more negative = more offensive, more positive = more stall one # = 0.55%