weatherless...................84.98720% offense.......................45.13344% balance.......................29.00115% hyperoffense..................17.05347% sand.......................... 7.95082% voltturn...................... 7.28072% semistall..................... 5.34028% trickroom..................... 5.21810% stall......................... 3.47166% rain.......................... 2.89693% hail.......................... 2.47716% sun........................... 2.00744% monotype...................... 1.47039% sandoffense................... 0.71870% choice........................ 0.63665% hailoffense................... 0.61225% monofire...................... 0.36045% monoice....................... 0.35750% dragmag....................... 0.34908% multiweather.................. 0.31954% rainoffense................... 0.30105% sandstall..................... 0.26375% monoghost..................... 0.26249% monoground.................... 0.16281% monofighting.................. 0.12367% sunoffense.................... 0.09730% monosteel..................... 0.07912% monoelectric.................. 0.07912% monodragon.................... 0.07160% hailstall..................... 0.07092% monorock...................... 0.02637% monofairy..................... 0.02637% monodark...................... 0.02637% mononormal.................... 0.02637% tricksand..................... 0.00656% Stalliness (mean: -0.174) -2.0|######### |#### -1.5|######## |######### -1.0|############ |################ -0.5|######################## |########################## 0.0|############################## |################# +0.5|############## |############ +1.0|######### |##### +1.5|## |# +2.0|## | +2.5|# |# more negative = more offensive, more positive = more stall one # = 0.49%