weatherless...................89.63650% offense.......................43.22495% balance.......................26.82728% hyperoffense..................18.41508% sand.......................... 8.19299% semistall..................... 8.04795% voltturn...................... 6.96456% trickroom..................... 4.55738% stall......................... 3.48474% rain.......................... 1.09429% choice........................ 0.75322% sun........................... 0.68583% hail.......................... 0.49965% hailoffense................... 0.47155% sandstall..................... 0.22956% sandoffense................... 0.16731% multiweather.................. 0.10927% dragmag....................... 0.10862% monotype...................... 0.00826% monoice....................... 0.00525% monoghost..................... 0.00216% monodragon.................... 0.00060% monoground.................... 0.00020% monofire...................... 0.00005% rainoffense................... 0.00000% monosteel..................... 0.00000% monofighting.................. 0.00000% monorock...................... 0.00000% monofairy..................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% tricksand..................... 0.00000% monoelectric.................. 0.00000% sunoffense.................... 0.00000% mononormal.................... 0.00000% Stalliness (mean: -0.074) -2.0|########## |# -1.5|####### |####### -1.0|#### |##### -0.5|####### |########################## 0.0|############################## |######### +0.5|######### |############# +1.0|####### |###### +1.5|##### |# +2.0| |# +2.5| | more negative = more offensive, more positive = more stall one # = 0.66%