weatherless...................81.25759% balance.......................51.93593% offense.......................33.65457% voltturn......................11.57409% sun........................... 9.52554% hyperoffense.................. 7.26425% semistall..................... 6.29322% rain.......................... 4.68718% sand.......................... 4.51389% trickroom..................... 3.67491% stall......................... 0.85202% tricksand..................... 0.26253% sunoffense.................... 0.13256% monotype...................... 0.12289% monoghost..................... 0.05670% monograss..................... 0.03143% gravity....................... 0.02818% monobug....................... 0.02725% hail.......................... 0.01580% choice........................ 0.00421% monoflying.................... 0.00388% monosteel..................... 0.00160% monodragon.................... 0.00157% sandoffense................... 0.00144% monofighting.................. 0.00038% monowater..................... 0.00019% hailoffense................... 0.00000% rainoffense................... 0.00000% multiweather.................. 0.00000% monopoison.................... 0.00000% tailwind...................... 0.00000% monopsychic................... 0.00000% sandstall..................... 0.00000% monorock...................... 0.00000% tricksun...................... 0.00000% monofairy..................... 0.00000% monoground.................... 0.00000% monoice....................... 0.00000% monodark...................... 0.00000% hailstall..................... 0.00000% monoelectric.................. 0.00000% monofire...................... 0.00000% Stalliness (mean: 0.015) -2.0|# |## -1.5|##### |### -1.0|#### |############################## -0.5|########## |########## 0.0|################## |########################## +0.5|###################### |################ +1.0|######## |####### +1.5|# | +2.0|# | more negative = more offensive, more positive = more stall one # = 0.61%