weatherless...................64.11767% offense.......................59.70941% balance.......................27.45055% rain..........................20.33554% sun...........................12.01015% hyperoffense..................10.89936% trickroom..................... 7.13799% sand.......................... 5.66035% monotype...................... 4.34102% multiweather.................. 4.03715% tailwind...................... 2.09646% hail.......................... 2.00453% semistall..................... 1.60958% rainoffense................... 1.45552% tricksun...................... 1.27251% trickrain..................... 1.13632% sunoffense.................... 1.03418% voltturn...................... 1.03078% choice........................ 0.88863% monowater..................... 0.68265% monoelectric.................. 0.49879% monopsychic................... 0.48177% monosteel..................... 0.39154% stall......................... 0.33111% monoice....................... 0.29451% sandoffense................... 0.29195% monodragon.................... 0.28344% monodark...................... 0.23748% monoghost..................... 0.23578% monofairy..................... 0.23237% batonpass..................... 0.21875% monobug....................... 0.16343% monofire...................... 0.16087% tricksand..................... 0.12683% monorock...................... 0.11831% mononormal.................... 0.11576% monograss..................... 0.10810% monoflying.................... 0.10640% monopoison.................... 0.10129% hailoffense................... 0.09278% dragmag....................... 0.08767% monofighting.................. 0.07916% trickhail..................... 0.07746% monoground.................... 0.05703% sandstall..................... 0.02043% gravity....................... 0.01958% hailstall..................... 0.00851% rainstall..................... 0.00681% trapper....................... 0.00596% sunstall...................... 0.00340% Stalliness (mean: -0.298) |# -1.5|### |######## -1.0|############### |########################## -0.5|############################ |############################## 0.0|########################## |################## +0.5|############ |##### +1.0|## |## +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.56%