weatherless...................61.04023% offense.......................60.59224% balance.......................26.77971% rain..........................23.51654% sun...........................13.08068% hyperoffense..................10.85364% trickroom..................... 8.31374% sand.......................... 5.24208% multiweather.................. 4.58211% monotype...................... 3.71397% tailwind...................... 2.41062% hail.......................... 1.78401% rainoffense................... 1.66144% trickrain..................... 1.60134% tricksun...................... 1.53498% semistall..................... 1.48456% sunoffense.................... 1.11071% voltturn...................... 0.98640% choice........................ 0.97619% monowater..................... 0.65280% monoelectric.................. 0.40264% monopsychic................... 0.38318% monosteel..................... 0.32347% stall......................... 0.28984% sandoffense................... 0.25953% monoice....................... 0.25212% monodark...................... 0.24014% monodragon.................... 0.22477% monofairy..................... 0.21754% monoghost..................... 0.21506% batonpass..................... 0.14567% tricksand..................... 0.13879% monobug....................... 0.12310% monorock...................... 0.12105% monofire...................... 0.11771% mononormal.................... 0.09461% monograss..................... 0.08865% dragmag....................... 0.08488% hailoffense................... 0.08457% monopoison.................... 0.08429% trickhail..................... 0.08081% monoflying.................... 0.07105% monofighting.................. 0.05935% monoground.................... 0.04509% sandstall..................... 0.01696% gravity....................... 0.01438% hailstall..................... 0.00733% trapper....................... 0.00536% rainstall..................... 0.00514% sunstall...................... 0.00359% Stalliness (mean: -0.309) |# -1.5|### |######## -1.0|############### |########################### -0.5|########################### |############################## 0.0|######################### |################# +0.5|########### |##### +1.0|## |# +1.5| | +2.0| more negative = more offensive, more positive = more stall one # = 0.57%