weatherless...................72.31715% offense.......................51.05325% balance.......................40.12668% hail..........................10.35943% rain.......................... 7.41327% sun........................... 5.54614% trickroom..................... 5.43198% hyperoffense.................. 5.31413% sand.......................... 4.94218% monotype...................... 4.55550% semistall..................... 2.68469% monoice....................... 1.94446% tailwind...................... 1.71245% voltturn...................... 1.00538% stall......................... 0.82124% choice........................ 0.64447% multiweather.................. 0.50453% sunoffense.................... 0.49716% monoelectric.................. 0.45665% hailoffense................... 0.43824% monobug....................... 0.30566% rainoffense................... 0.29830% batonpass..................... 0.24306% mononormal.................... 0.19150% monoghost..................... 0.18413% monopsychic................... 0.17677% monosteel..................... 0.17677% monowater..................... 0.17309% monopoison.................... 0.16572% tricksand..................... 0.15467% gravity....................... 0.15099% trickhail..................... 0.15099% monograss..................... 0.13994% monorock...................... 0.12889% monofairy..................... 0.12521% monodark...................... 0.09575% monodragon.................... 0.09575% monofire...................... 0.07734% sandstall..................... 0.06997% trickrain..................... 0.05892% monofighting.................. 0.05892% monoflying.................... 0.04419% hailstall..................... 0.04419% dragmag....................... 0.04051% tricksun...................... 0.04051% rainstall..................... 0.03314% sandoffense................... 0.02578% monoground.................... 0.01841% allweather.................... 0.00368% trapper....................... 0.00368% Stalliness (mean: -0.070) -1.5|## |### -1.0|######### |################# -0.5|######################## |############################## 0.0|############################# |######################### +0.5|################## |########### +1.0|##### |### +1.5|# |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.56%