weatherless...................70.88454% offense.......................51.84810% balance.......................39.72948% hail..........................10.40629% rain.......................... 7.69809% sun........................... 5.81231% sand.......................... 5.75736% trickroom..................... 5.53566% hyperoffense.................. 5.26326% monotype...................... 4.70899% semistall..................... 2.43238% monoice....................... 2.08965% tailwind...................... 1.75376% voltturn...................... 1.07360% stall......................... 0.72677% choice........................ 0.65573% sunoffense.................... 0.60288% multiweather.................. 0.49307% monoelectric.................. 0.46073% hailoffense................... 0.40320% monobug....................... 0.29343% monosteel..................... 0.25169% rainoffense................... 0.25110% tricksand..................... 0.17856% gravity....................... 0.17784% mononormal.................... 0.16576% monoghost..................... 0.16299% batonpass..................... 0.15451% monowater..................... 0.14992% monofairy..................... 0.14715% monorock...................... 0.14636% monopoison.................... 0.14489% trickhail..................... 0.14382% monograss..................... 0.12743% monopsychic................... 0.12321% monodragon.................... 0.11886% monofire...................... 0.09622% monodark...................... 0.09218% sandstall..................... 0.08339% monofighting.................. 0.07316% trickrain..................... 0.05698% monoflying.................... 0.04773% dragmag....................... 0.04420% hailstall..................... 0.03868% tricksun...................... 0.03724% rainstall..................... 0.03147% sandoffense................... 0.02028% monoground.................... 0.02012% allweather.................... 0.00250% trapper....................... 0.00250% Stalliness (mean: -0.079) -1.5|## |### -1.0|######### |################# -0.5|####################### |############################## 0.0|############################# |######################### +0.5|################# |########### +1.0|##### |## +1.5|# |# +2.0| | more negative = more offensive, more positive = more stall one # = 0.58%