weatherless...................64.30463% offense.......................59.98144% balance.......................35.26435% hail..........................10.70966% sand.......................... 9.83136% rain.......................... 9.82662% sun........................... 5.98879% trickroom..................... 4.90938% hyperoffense.................. 3.58508% monotype...................... 2.79626% monoice....................... 2.12955% tailwind...................... 1.63362% semistall..................... 1.11279% sunoffense.................... 0.90331% multiweather.................. 0.63234% choice........................ 0.47083% voltturn...................... 0.45355% gravity....................... 0.26012% rainoffense................... 0.19385% monoelectric.................. 0.16927% hailoffense................... 0.14225% monofairy..................... 0.11081% tricksand..................... 0.09633% monofire...................... 0.09619% monowater..................... 0.06371% trickhail..................... 0.06210% stall......................... 0.05634% monorock...................... 0.04989% mononormal.................... 0.04700% monosteel..................... 0.04420% sandstall..................... 0.02761% monopoison.................... 0.02207% monodragon.................... 0.01203% monoghost..................... 0.00944% monopsychic................... 0.00847% monofighting.................. 0.00827% monograss..................... 0.00821% monobug....................... 0.00803% trickrain..................... 0.00786% monodark...................... 0.00597% monoflying.................... 0.00316% batonpass..................... 0.00231% dragmag....................... 0.00109% sandoffense................... 0.00000% allweather.................... 0.00000% trapper....................... 0.00000% monoground.................... 0.00000% hailstall..................... 0.00000% tricksun...................... 0.00000% rainstall..................... 0.00000% Stalliness (mean: -0.130) -1.5| |# -1.0|##### |######### -0.5|################ |############################## 0.0|############################# |################ +0.5|######## |#### +1.0|## |# +1.5| | +2.0| | more negative = more offensive, more positive = more stall one # = 0.82%