weatherless...................69.76146% offense.......................49.13936% hyperoffense..................24.88280% sand..........................19.04682% balance.......................18.23837% rain.......................... 9.86427% stall......................... 4.99670% voltturn...................... 3.41852% sandoffense................... 3.05696% semistall..................... 2.74277% sun........................... 2.65390% trickroom..................... 2.11101% multiweather.................. 1.98675% sandstall..................... 1.63898% monotype...................... 1.51285% monodragon.................... 1.41503% rainoffense................... 1.39803% sunoffense.................... 1.09281% hail.......................... 0.66030% hailoffense................... 0.26805% tricksun...................... 0.21092% tricksand..................... 0.16620% dragmag....................... 0.08119% batonpass..................... 0.05928% monopoison.................... 0.03738% trickhail..................... 0.03146% mononormal.................... 0.02136% tailwind...................... 0.01813% monowater..................... 0.01761% monograss..................... 0.01396% monoice....................... 0.00375% monopsychic................... 0.00375% Stalliness (mean: -0.382) -2.0|# |#### -1.5|########### |######################## -1.0|########################### |############################ -0.5|############################## |##################### 0.0|################# |########## +0.5|########### |##### +1.0|##### |#### +1.5|# |## +2.0|#### |### more negative = more offensive, more positive = more stall one # = 0.47%