weatherless...................81.47762% offense.......................53.25075% balance.......................28.83160% hyperoffense..................10.63980% sand.......................... 7.67718% voltturn...................... 6.58886% rain.......................... 5.59376% sun........................... 5.16412% semistall..................... 4.58627% stall......................... 2.69158% trickroom..................... 1.93390% monotype...................... 1.56737% hail.......................... 1.19605% multiweather.................. 1.07193% sunoffense.................... 0.53609% sandoffense................... 0.50199% choice........................ 0.45486% monodragon.................... 0.33287% rainoffense................... 0.32516% tricksand..................... 0.21772% hailoffense................... 0.19847% monodark...................... 0.17647% monowater..................... 0.17491% sunstall...................... 0.16364% sandstall..................... 0.16137% monosteel..................... 0.15845% monobug....................... 0.11105% monofire...................... 0.10762% monopoison.................... 0.10666% monoflying.................... 0.10434% monoghost..................... 0.07953% monograss..................... 0.07710% monofighting.................. 0.07551% monopsychic................... 0.06798% monoelectric.................. 0.05480% mononormal.................... 0.05428% monofairy..................... 0.04163% tricksun...................... 0.03584% monoice....................... 0.03349% rainstall..................... 0.03109% dragmag....................... 0.03086% monorock...................... 0.02742% monoground.................... 0.02202% tailwind...................... 0.01946% trickrain..................... 0.01403% Stalliness (mean: -0.169) -2.0|# |# -1.5|#### |######## -1.0|#################### |############################ -0.5|############################## |########################### 0.0|############################ |################### +0.5|################ |######## +1.0|######## |#### +1.5|#### |## +2.0|# | +2.5| | more negative = more offensive, more positive = more stall one # = 0.47%