weatherless...................86.34627% balance.......................40.89511% offense.......................35.58026% voltturn......................14.49113% sand..........................10.06341% hyperoffense.................. 8.61453% semistall..................... 8.30735% stall......................... 6.60275% trickroom..................... 6.60016% sun........................... 2.21002% rain.......................... 1.38587% sandoffense................... 1.00689% sandstall..................... 0.95588% sunoffense.................... 0.24708% trickrain..................... 0.10254% multiweather.................. 0.04171% monotype...................... 0.04078% hail.......................... 0.03876% monobug....................... 0.02135% hailoffense................... 0.01632% tricksand..................... 0.00533% monoghost..................... 0.00515% monoice....................... 0.00406% monoflying.................... 0.00372% dragmag....................... 0.00369% rainoffense................... 0.00297% sunstall...................... 0.00231% monofire...................... 0.00200% monodark...................... 0.00148% monofighting.................. 0.00120% monograss..................... 0.00084% choice........................ 0.00071% monowater..................... 0.00036% tricksun...................... 0.00024% mononormal.................... 0.00023% monopsychic................... 0.00022% tailwind...................... 0.00018% monodragon.................... 0.00015% monopoison.................... 0.00003% monosteel..................... 0.00002% rainstall..................... 0.00000% monoelectric.................. 0.00000% monofairy..................... 0.00000% monorock...................... 0.00000% monoground.................... 0.00000% Stalliness (mean: 0.105) -2.0| |### -1.5|### |#### -1.0|############## |########################### -0.5|##################### |############## 0.0|########################## |################## +0.5|############################## |############ +1.0|######### |###### +1.5|############ |##### +2.0|### |## +2.5| |## more negative = more offensive, more positive = more stall one # = 0.47%