offense.......................49.19770% weatherless...................47.04428% sun...........................40.59775% hyperoffense..................29.37925% rain..........................17.82071% balance.......................15.47410% multiweather..................10.09545% sunoffense.................... 8.28840% sand.......................... 4.61151% semistall..................... 3.40628% rainoffense................... 3.16007% monotype...................... 2.92465% stall......................... 2.54266% batonpass..................... 2.00323% trickroom..................... 1.08907% voltturn...................... 0.72880% choice........................ 0.70698% sandstall..................... 0.61747% hail.......................... 0.53104% monosteel..................... 0.44373% mononormal.................... 0.42388% monopsychic................... 0.36056% monoghost..................... 0.31633% monoflying.................... 0.26879% dragmag....................... 0.20750% monodragon.................... 0.20344% monofairy..................... 0.19065% monograss..................... 0.18099% monobug....................... 0.17535% sandoffense................... 0.17322% sunstall...................... 0.17162% monofighting.................. 0.12392% monowater..................... 0.11520% monoground.................... 0.10332% monoelectric.................. 0.09750% monoice....................... 0.09117% monodark...................... 0.08664% hailoffense................... 0.07574% trickrain..................... 0.07462% rainstall..................... 0.05987% monorock...................... 0.04203% monofire...................... 0.04086% tricksun...................... 0.03635% tailwind...................... 0.03016% monopoison.................... 0.02891% tricksand..................... 0.02216% trapper....................... 0.01384% gravity....................... 0.00853% trickhail..................... 0.00708% allweather.................... 0.00033% fear.......................... 0.00008% hailstall..................... 0.00002% swagplay...................... 0.00000% Stalliness (mean: -0.507) |# -2.0|### |############## -1.0|############################## |############################# 0.0|################# |####### +1.0|##### |## +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.92%