offense.......................49.55436% sun...........................48.97410% weatherless...................38.23161% hyperoffense..................25.40835% rain..........................18.30197% balance.......................16.52180% multiweather..................10.76233% sunoffense.................... 9.10407% sand.......................... 6.39269% semistall..................... 5.20392% rainoffense................... 3.33273% stall......................... 3.31157% sandstall..................... 1.29449% batonpass..................... 1.27573% monotype...................... 1.01600% trickroom..................... 0.57273% mononormal.................... 0.38846% choice........................ 0.21192% voltturn...................... 0.20886% sunstall...................... 0.20018% dragmag....................... 0.15860% monosteel..................... 0.13386% monoflying.................... 0.09533% monofairy..................... 0.09391% rainstall..................... 0.09134% monograss..................... 0.09048% hail.......................... 0.08056% sandoffense................... 0.07752% monopsychic................... 0.07679% trickrain..................... 0.07511% monoghost..................... 0.05192% monoground.................... 0.04849% monodragon.................... 0.04447% monobug....................... 0.02974% monofighting.................. 0.02670% gravity....................... 0.02164% tricksun...................... 0.02023% hailoffense................... 0.01909% monowater..................... 0.01885% monodark...................... 0.01589% monoice....................... 0.01394% monoelectric.................. 0.01233% monofire...................... 0.00521% tailwind...................... 0.00370% monopoison.................... 0.00323% monorock...................... 0.00238% trapper....................... 0.00187% trickhail..................... 0.00030% tricksand..................... 0.00019% allweather.................... 0.00003% fear.......................... 0.00000% hailstall..................... 0.00000% swagplay...................... 0.00000% Stalliness (mean: -0.390) | -2.0|## |########### -1.0|############################## |######################### 0.0|################### |###### +1.0|##### |### +2.0|# | +3.0| | more negative = more offensive, more positive = more stall one # = 0.96%