weatherless...................77.21028% offense.......................40.63699% balance.......................39.18266% sun...........................12.00307% rain..........................10.36454% hyperoffense.................. 9.90407% semistall..................... 7.84728% voltturn...................... 6.74981% monotype...................... 5.22640% stall......................... 2.42901% multiweather.................. 2.23715% choice........................ 1.71144% sand.......................... 1.41980% hail.......................... 1.32387% rainoffense................... 1.17421% batonpass..................... 1.17038% monopsychic................... 1.03223% sunoffense.................... 0.71757% monoghost..................... 0.59478% mononormal.................... 0.57176% monodragon.................... 0.56792% monobug....................... 0.48350% trickroom..................... 0.42210% dragmag....................... 0.40675% monoelectric.................. 0.34536% sunstall...................... 0.33001% monofire...................... 0.32617% monograss..................... 0.30698% monoice....................... 0.26094% monoflying.................... 0.26094% monowater..................... 0.24942% monosteel..................... 0.24175% monorock...................... 0.19570% monodark...................... 0.18419% monofairy..................... 0.16884% hailoffense................... 0.16884% monoground.................... 0.16500% sandoffense................... 0.16117% monopoison.................... 0.10361% monofighting.................. 0.09977% tricksun...................... 0.06907% trapper....................... 0.03837% hailstall..................... 0.01535% trickrain..................... 0.01151% tricksand..................... 0.01151% tailwind...................... 0.00384% sandstall..................... 0.00384% trickhail..................... 0.00384% rainstall..................... 0.00384% Stalliness (mean: 0.009) | -2.0|# |## -1.5|#### |####### -1.0|############# |################# -0.5|######################## |############################# 0.0|############################## |######################## +0.5|######################## |################# +1.0|########### |####### +1.5|##### |## +2.0|# |# +2.5| |# +3.0| more negative = more offensive, more positive = more stall one # = 0.46%